DEVELOPING A GAMIFICATION-BASED INSTRUCTIONAL MODULE TO IMPROVE STUDENTS’ READING COMPREHENSION
DOI:
https://doi.org/10.58988/almubtadi.v3i2.1144Keywords:
Elementary School, Gamification, Instructional Module, Reading ComprehensionAbstract
Reading comprehension is a fundamental skill that influences elementary students’ overall learning achievement; however, this ability often remains limited due to the use of less interactive teaching materials and teacher-centered instructional practices. This study aimed to develop a gamification-based teaching module and to examine its feasibility as well as its potential contribution to improving students’ reading comprehension. The research employed a Research and Development (R&D) design adapted from the Borg and Gall model through seven stages. The participants consisted of 25 fifth-grade students of Sekolah Indonesia Kota Kinabalu (SIKK), Sabah, Malaysia. Data were collected through interviews, observations, tests, and documentation, and were analyzed using expert validation, the Wilcoxon signed-rank test, and N-Gain analysis. The validation results indicated that the developed module met highly feasible criteria in terms of media, language, and content aspects. In addition, the comparison of pre-test and post-test scores showed a statistically significant increase in students’ reading comprehension, with an N-Gain score of 0.77 categorized as high. These findings suggest that the gamification-based module has promising potential to support students’ reading comprehension and learning engagement. Nevertheless, the interpretation of effectiveness is limited to the current sample context due to the absence of a control group and the relatively small number of participants. Therefore, this module may serve as a relevant instructional alternative in elementary Indonesian language learning, while further studies with broader experimental designs are recommended.
References
Timur, J. (2024). Penggunaan gamifikasi untuk mengoptimalkan kemampuan literasi dan numerasi pada mata pelajaran bahasa indonesia. Jurnal Pengabdian Masyarakat, 47–56.
Nacke, L. (2011). From game design elements to gamefulness: defining" gamification". Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 9–15.
Mayer, R. E. (2020). Multimedia learning . Cambridge University.
Taslim. (2022). Analisis Kemampuan Membaca Pemahaman Siswa Kelas Iii Sekolah Dasar. Penerapan Nilai Profil Pelajar Pancasila Melalui Kegiatan Kampus Mengajar Di Sekolah Dasar Jurnal Cakrawala Pendas, 8(1), 128–134.
Novianti, A. E. (2024). Meningkatkan Kemampuan Membaca , Menulis dan Berbicara dalam Literasi Bahasa Indonesia pada Peserta Didik Kelas 1 Sekolah Dasar melalui Gamifikasi. Jurnal Syntax Dmiration, 5(2), 612–630.
Arifudin, O. (2022). Penerapan Metode Bercerita Dalam Meningkatkan Literasi Anak Terhadap Mata Pelajaran Bahasa Indonesia. Jurnal Tahsinia, 3(2), 98–106. https://doi.org/10.57171/jt.v3i2.328
Rizki, M. (2021). Analisa Pengambilan Keputusan Pemilihan Bahan Dalam Pembuatan Kemeja Menggunakan Metode TOPSIS. Jurnal Sains, Teknologi Dan Industri, 18(2), 163–172.
Setiyaningsih, D. (2024). Pengaruh Literasi pada Mata Pembelajaran Bahasa Indonesia yang Dilaksanakan di Sekolah MI Muhammadiyah Blembem. Jurnal Universitas Muhamadiyah Jakarta, 1382–1388. https://jurnal.umj.ac.id/index.php/SEMNASFIP/article/view/23680
Fadhillah, M. N. (2024). Pemanfaatan Gamifikasi dalam Ekopedagogi untuk Meningkatkan Keterampilan Membaca dan Menulis Anak. GHANCARAN: Jurnal Pendidikan Bahasa Dan Sastra Indonesia, 239–253. https://doi.org/10.19105/ghancaran.vi.17198
Simbolon, J. (2023). Transformasi Pembelajaran Bahasa Indonesia melalui Penerapan Literasi di Sekolah. JBSI: Jurnal Bahasa Dan Sastra Indonesia, 3(01), 162–171. https://doi.org/10.47709/jbsi.v3i01.2941
Momang, A. A. (2024). Pengaruh Metode Gamifikasi Terhadap Kemampuan Membaca Pemahaman Siswa Kelas V UPTD SD Negeri 28 Parepare. Maccayya Journal: Jurnal Ilmu Pendidikan, 2(2), 139–145.
Utami, W. T. P. (2023). Strategi Menguatkan Literasi Dan Numerasi Dalam Kurikulum Merdeka Belajar Pada Siswa Sekolah Dasar Negeri Jurang Jero. Jurnal Pendidikan UNIGA, 17(2), 874. https://doi.org/10.52434/jpu.v17i2.2663
Zuhdiah. (2024). Strategi Pembelajaran Yang Efektif untuk Meningkatkan Kemampuan Membaca Siswa SD / MI Effective Learning Strategies to Enhance Reading Comprehension in Elementary Students. Jurnal Pendidikan Dasar & Madrasah Ibtidaiyah, 1(1), 50–62.








